This looks fun! :D Hoping I can get my friends to play at least a One-Shot with this <3
I have some questions while reading through the rules and testing out Character Creation.
1. Do Characters have 1 action per turn or 3 available, possibly even 4? In the Actions section it mentions: "An individual can make an ATTACK, use an ACTIVE ABILITY, INTERACT with an item or object, and MOVE. Because of the "and" before MOVE I think Characters have multiple actions a turn. So do the options during a turn look like this? (Order being interchangeable)
- ATTACK (Simple-, Improvised-, -Ability & Spell Ability) - ACTIVE ABILITY (For example DASH or LEAP) - INTERACT (Picking up an Item, Administering a potion to an ally) - MOVE (+ Free/Reactive Actions like OBSERVE)
Or does the player have to choose between using an Attack or Active Ability on their turn?
2. I was making a magic user and looking at the Options in The Mage Tower. The Silver Ring and Silver Amulet do nothing. Is that because they are supposed to just be loot dropped by monsters that one can sell at The Mage Tower? Or were they supposed to do something?
3. Using the Character Sheet on Google Sheets, the Wand has an additional property I didn't see in the book or Item Cards; [Focus]. What does that mean mechanically? Can they only hold the wand in one hand and nothing else in the other to cast spells? Hm... Reading through spells like BLAZE LANCE; [Focus] seems to just describe the item used to cast spells. So I guess that answers the question. [Focus] is the item used to cast spells
Thank you for reading, I hope you'll be able to answer some of these questions and I'm excited to actually play at some point.
I'm glad that you're enjoying reading through it and I hope you get a chance to play! As to answer your questions:
1. You have it correct, where you get to perform each of those actions in a turn, not just 1. Several Active and Attack abilities are even designed to be performed in the same turn. And these can be broken up in any way needed, such as moving before and after attacking. (Special related note that people miss a lot too: Reactive abilities can each be used once between turns, not just one reaction per turn like in D&D)
2. All the Tier 1 "Clothes" items are there as cheap enchantment items, so they don't have any effect until enchanted. I have plans to make an expansion with a bunch more items and crafting items so they don't feel quite so out of place.
3. And yep, the Wand item is simply sorted as a "Focus" in the Mage Tower shop, which are required to cast Spell abilities (which is covered in the ability type breakdowns in chapter 2). I'll have to double check the item card, as I know there are some mistakes in those that I need to go through and fix to update.
Let me know if you have any more questions! Definitely more responsive on Discord if you have one :)
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this is the coolest ttrpg i have ever seen amazing work
Thank you!
This looks fun! :D Hoping I can get my friends to play at least a One-Shot with this <3
I have some questions while reading through the rules and testing out Character Creation.
1. Do Characters have 1 action per turn or 3 available, possibly even 4?
In the Actions section it mentions: "An individual can make an ATTACK, use an ACTIVE ABILITY, INTERACT with an item or object, and MOVE.
Because of the "and" before MOVE I think Characters have multiple actions a turn. So do the options during a turn look like this? (Order being interchangeable)
- ATTACK (Simple-, Improvised-, -Ability & Spell Ability)
- ACTIVE ABILITY (For example DASH or LEAP)
- INTERACT (Picking up an Item, Administering a potion to an ally)
- MOVE
(+ Free/Reactive Actions like OBSERVE)
Or does the player have to choose between using an Attack or Active Ability on their turn?
2. I was making a magic user and looking at the Options in The Mage Tower. The Silver Ring and Silver Amulet do nothing. Is that because they are supposed to just be loot dropped by monsters that one can sell at The Mage Tower? Or were they supposed to do something?
3. Using the Character Sheet on Google Sheets, the Wand has an additional property I didn't see in the book or Item Cards; [Focus]. What does that mean mechanically? Can they only hold the wand in one hand and nothing else in the other to cast spells?
Hm... Reading through spells like BLAZE LANCE; [Focus] seems to just describe the item used to cast spells. So I guess that answers the question. [Focus] is the item used to cast spells
Thank you for reading, I hope you'll be able to answer some of these questions and I'm excited to actually play at some point.
Have a good day! :D
I'm glad that you're enjoying reading through it and I hope you get a chance to play! As to answer your questions:
1. You have it correct, where you get to perform each of those actions in a turn, not just 1. Several Active and Attack abilities are even designed to be performed in the same turn. And these can be broken up in any way needed, such as moving before and after attacking.
(Special related note that people miss a lot too: Reactive abilities can each be used once between turns, not just one reaction per turn like in D&D)
2. All the Tier 1 "Clothes" items are there as cheap enchantment items, so they don't have any effect until enchanted. I have plans to make an expansion with a bunch more items and crafting items so they don't feel quite so out of place.
3. And yep, the Wand item is simply sorted as a "Focus" in the Mage Tower shop, which are required to cast Spell abilities (which is covered in the ability type breakdowns in chapter 2). I'll have to double check the item card, as I know there are some mistakes in those that I need to go through and fix to update.
Let me know if you have any more questions! Definitely more responsive on Discord if you have one :)
Thanks for the reply, definitely helped my understanding of the system :D